UPDATE / HOTFIX 3.5
MONSTER BASH » Devlog
UPDATE 3.5 HOTFIX
well i f*cked up
fixes:
- hidden flamethrower hitbox to not be shown and increased flame thrower gravity
- reduced fog on spooky level to very low
- fixed bug where bosses wont spawn every 10 waves
- fixed dev stuff on spooky arena
- changes:
- enemies will now be randomly added
- increased flamethrower hitbox gravity
additions:
- added waves till boss slider to game settings menu
- new alt attacks on melee weapons, press right mouse button to do an alt fire on weapons
- NEW enemy: tridomatrix, first ranged basic enemy in the game, fires bouncy fire spheres
- NEW weapon: long sword, longest range of all the 3 melees
- NEW PERK : sentry gun, requires the wrench to be fully utilised
- NEW WEAPON: wrench, used best with the sentry gun perk
removals:
- removed all the grenade perks, completely useless and unwanted
- removed aim function, useless
changes:
- reorganized the info menus to be under a hidden box
- changed game info to be moe informative
- bosses now activate and deactivate boss music (music is temporary)
and thats it
next update will most likely be more enemy focused as we still need to bump up that roster
cya then lads :3
Files
alpha 3.zip 346 MB
Oct 02, 2023
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Status | In development |
Publisher | |
Author | THE GNOME |
Genre | Shooter |
Tags | First-Person, Short, Unreal Engine, wave-based-shooter |
More posts
- UPDATE 4Nov 03, 2023
- UPDATE 3Oct 02, 2023
- UPDATE 2Sep 30, 2023
- UPDATE 1Sep 24, 2023
- alpha 1 releaseSep 23, 2023
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