UPDATE 1
MONSTER BASH » Devlog
UPDATE 1:
- reworked status effects of fire and poison, poison now slows on hit and both have new code for optomizations
- updated toxic fumes perk, reduced damage from 7 - 5, and gave it the ability to apply poison
- fixed bug with enemies not spawning properly
- added detail to the map
- added option in settings to disable the scrolling menu
- deleted old unused assets to reduce file size
- reworked grenades to explode on contact to enemy
- removed minimap as it didnt work
- replaced bullet tracers with new system
- added dust particles to map
- adjusted spawning system
- adjusted ingame settings menu and removed hotkeys menu
- lowered particles on status effect particles for optimization
- added shroomer, dredd and mystery bot to enemy info
- reworked tossers attack speed
- added player camera shake, damage sound and fx for when you are damaged
- adjusted mystery upgrade colours
- fixed mystery upgrade not upgrading the "damage" stat
- increased enemy pickup drop chances from 75% to 80%
- added lucky perk, increased amount of ammo and health gained from pickups
Get MONSTER BASH
MONSTER BASH
monster bash
Status | In development |
Publisher | |
Author | THE GNOME |
Genre | Shooter |
Tags | First-Person, Short, Unreal Engine, wave-based-shooter |
More posts
- UPDATE 4Nov 03, 2023
- UPDATE / HOTFIX 3.5Oct 07, 2023
- UPDATE 3Oct 02, 2023
- UPDATE 2Sep 30, 2023
- alpha 1 releaseSep 23, 2023
Leave a comment
Log in with itch.io to leave a comment.