UPDATE 2


UPDATE 2 IS HERE

in this update i add melee weapons to the game, so when you run out of ammo, you have an alternate weapon to use

MELEE WEAPONS:

  • ⦁ sledge hammer, slower swing, good damage, high knockback
  • ⦁ metal pipe, spamable swing, small knockback, okay damage
  • ⦁ katana, good damage, spamable swing, no knockback

GUNS

  • ⦁ ar 18, 18 round gun with decent fire speed and damage
  • ⦁ quack rocket launcher, fires 4 rockets
  • ⦁ flamethrower, constant fire, ignites enemies, instant reload
  • ⦁ added smg, fast firing, small clip, decent damage output

enemies

  • ⦁ cactus cal, fast, high damage, small
  • ⦁ basher, big, slowish, high damage, tanky
  • ⦁ venemono, fast, poisons on hit
  • ⦁ added pumpkin tosser (only enabled automatically in october)
  • ⦁ snowman basher (only enabled during december)

general changes

  • ⦁ reworked boom bots drifting
  • ⦁ adjusted gun lag
  • ⦁ changed some ui sizing
  • ⦁ added menu subtitle to show random text
  • ⦁ adjusted weapon inventory text ingame to be smaller for longer titles
  • ⦁ adjusted enemy info menu to be longer
  • ⦁ made gun menu to be more readable
  • ⦁ increased enemy count after each wave
  • ⦁ fixed bug where if  you earned more xp than your next xp goal you dont get left over xp
  • ⦁ fixed bug where boom bot and shroomer dont drop pickups
  • ⦁ fixed bug when when enemies explode via gibbable weapons, they now drop pickups
  • ⦁ added menu change on Halloween and enables tosser enemy during the month of october
  • rearranged the main menu
  • fixed bug where crossbow explode did 0 explosion damage
  • increased poison crossbow damage from 25 to 50
  • ammo packs now give stamina
  • removed the "ammo upgrade" from the mystery bot enemy
  • explosive crossbow bolts now stick into enemies

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